In an attempt to make their GeForce line of consumer video cards less appealing to crypto miners, NVIDIA has updated many of their GPUs with “lite hash rate” versions. These are supposed to reduce effectiveness for mining of currencies like Etherium by about 50%, without impacting game performance or other applications, but to be sure of that we put a pair of GeForce RTX 3070 cards – one with LHR and one without – to the test.
GPU Rendering – NVIDIA RTX A6000 Multi-GPU Scaling
With the launch of Nvidia’s RTX A6000 video card, we look at how well these cards scale in multi-GPU configurations for rendering in Redshift, OctaneRender, and V-Ray.
V-Ray – NVIDIA RTX A6000 48GB Performance
We finally get to see how NVIDIA’s new Ampere workstation cards perform in rendering applications such as Chaos Group’s V-Ray. We’ve previously looked at their consumer-grade cards, the new RTX A6000 is the first professional-grade card Nvidia has released.
GPU Rendering – NVIDIA GeForce RTX 3060 Ti Performance
NVIDIA launched the GeForce RTX 30 Series a few months ago, but new models in this family continue to trickle in. Today we are looking at the RTX 3060 Ti 8GB model and how it performs with regard to rendering in OctaneRender, Redshift, and V-Ray.
PCI-Express 4.0 vs 3.0 Video Card Performance
PCI-Express has been the standard for connecting video cards and other expansion devices inside of computers for many years now, and several generations of the technology have now passed. With each of those generations, the amount of data that can be transferred over the PCIe connection has increased. How much impact does that have on modern video cards? Is there any benefit to running a PCIe 3.0 card in a 4.0 slot, or loss if using a 4.0 card in a 3.0 slot?
GPU Rendering – NVIDIA GeForce RTX 30 Series Multi-GPU Scaling
With the initial launches in NVIDIA’s GeForce RTX 30 Series complete, and availability getting better, it is time to look at how well these cards scale in multi-GPU configurations for rendering within Redshift, OctaneRender, and V-Ray.
V-Ray GPU Rendering – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance
NVIDIA’s latest generation of GPUs, the GeForce RTX 30 Series, has steadily rolled out over the course of the last several weeks. With the RTX 3070 launched most recently, how do all three models compare – both to each other, and to the previous GeForce and Titan cards? In this article we take a look at how they all stack up in Chaos Group’s V-Ray & V-Ray Next rendering engines.
V-Ray GPU Rendering – NVIDIA GeForce RTX 3080 & 3090 Performance
NVIDIA’s GeForce RTX 30 Series cards are here, with NVIDIA boasting significant performance gains over the previous generation. The RTX 3080 launched last week, and now with the RTX 3090 released today we can compare these models to each other as well as the older 20 Series to see how they stack up in GPU based rendering engines like Chaos Group’s V-Ray & V-Ray Next.
V-Ray GPU Rendering – NVIDIA GeForce RTX 3080 Performance
The RTX 3000 series cards are here, with NVIDIA boasting significant performance gains over the previous generation. With the RTX 3080 now launched, we can find out how large those gains are in GPU based renderers like V-Ray & V-Ray Next.
V-Ray Next Multi-GPU Performance Scaling
One of the big advantagesĀ of GPU-based rendering is that you can easily put multiple video cards inside a single workstation. How much benefit does each additional card provide for V-Ray Next, though? We putĀ four GeForce RTX 2080 Ti video cards to the test to find out!