V-Ray Next is made up of two rendering engines: a traditional CPU based renderer, as well as a GPU-based hybrid engine that can run on both GPUs and CPUs for extra performance. With the launch of NVIDIA’s new GeForce RTX “SUPER” series of video cards, we are taking a look at how the whole RTX lineup performs on the GPU side of V-Ray Next.
AMD’s new Ryzen 3rd generation processors feature both an increase in core count and per-core performance, both of which directly improve rendering speeds in V-Ray Next. In this article we will take a look at how they stack up to other AMD and Intel processors in this application, both in the pure CPU and GPU+CPU render pipelines.
AMD launched their third generation of mainstream Ryzen processors today, but we were only provided with the low-end Ryzen 5 3600 ahead of time. We have ordered the Ryzen 7 3800X and Ryzen 9 3900X, and should be testing them soon, but until then we can at least look at how the overall architecture is doing with the example we do have.
Intel recently released a pair of rather odd high-end processors: the 14-core Core i9 9990XE and the 28-core Xeon W-3175X. Both have higher clock speeds than other models with similar core count, run much hotter, and have other peculiarities. Because of that, neither of these processors will have a home in our product line at this time – but they are still interesting to test for insight into what current CPU designs are capable of when pushed beyond what is practical.
Dynamic Local Mode is a new feature on AMD’s biggest Threadripper processors. These CPUs have cores grouped internally, some with direct access to system memory and some which have to communicate through those other cores to access data in memory. DLM prioritizes running code on the cores which have a direct line to the memory, helping to improve performance in situations where not all of the cores are in use. How does that translate to real-world workloads, though? Let’s take a look at two CPU-based rendering applications and see how the 24-core 2970WX behaves with this feature on and off.
V-Ray is a hybrid rendering engine that can run on both CPUs and GPUs, depending on the version that is used. The current benchmark only measures CPU and GPU performance separately, though, and while that is not ideal or a perfect match for how the modern V-Ray Next engine performs it can still be helpful to look at when comparing GPU rendering performance. Let’s see how NVIDIA’s new GeForce RTX 2070, 2080, and 2080 Ti cards stack up against the previous generation.
Intel just updated their X-series processor line, with new models using 9XXX numbering to match the recent 9th Gen Core Series launch a few weeks ago. The main improvements are small clock speed increases along with fixes for some of the CPU exploits discovered in recent years. In this article, we will look at how these new chips compare to existing Intel and AMD processors when rendering in V-Ray.
Intel’s mainstream processors are not built specifically for CPU based rendering, and both Intel and AMD offer models with far more cores which will perform better in this application, but it is still worth testing each generation of these chips because they are ideal for 3D design, motion graphics, and animation – which are often used in workflows alongside rendering.
AMD just updated their high-performance Threadripper processor series, and the new top-end model – the 2990WX – is the fastest single CPU we’ve ever tested in V-Ray. This article will look at how it stacks up to other AMD and Intel chips, as well as Intel’s dual Xeon configurations.
Intel has launched their new Xeon Scalable processor series, with very high core counts and multi-CPU configurations. How do they stack up to single-socket workstations using other Intel and AMD processors when rendering in V-Ray?