AMD's new Threadripper PRO 5000 WX series of CPUs are here, providing greater performance over the previous generation while maintaining the large memory capacity and high PCIe lane count that Threadripper Pro is known for. But just how much faster are these new processors in content creation applications, and how do they fare against their main competition: the Intel Xeon W-3300 series?
AMD's new Threadripper PRO 5000 WX-Series CPUs have arrived, promising faster performance with the same high core count and platform features found in the previous generation. Just how must faster are these new CPUs in Cinema 4D, and how do they compare to the Intel Xeon W-3000 line?
AMD has recently released the Ryzen 5800X3D, which is their first desktop processor using 3D-stacked L3 cache. This CPU has been very clearly marketed towards the gaming industry - and not content creation - but we wanted to see how well it holds up in content creation applications like Photoshop and Premiere Pro.
Intel is expanding their "Core" series lineup with the new top-end Core i9 12900KS. Compared to the 12900K, this new CPU has a slightly higher base and boost frequency, but in exchange requires a bit more power. The question is: does the higher frequency make any difference in Cinema 4D?
The latest Intel 12th Gen processors officially support a range of DDR5 RAM speeds between DDR5-3600MHz and DDR5-4800MHz depending on a number of factors including how many RAM slots are on the motherboard, how many sticks are used, and whether the sticks are single or dual rank. But if you stick with JEDEC specifications for frequency and timing, how much does this actually impact performance in common content creation applications like Photoshop, Premiere Pro, and Unreal?
Intel has launched their new 12th Gen Intel Core desktop processors (code-named "Alder Lake") featuring support for DDR5, PCIe 5.0, as well as a completely new hybrid architecture using a mix of Performance and Efficient-cores. This is a lot of new technologies in one product, so we are excited to see how much of a performance boost the 12th Gen CPUs will see in Cinema 4D.
Windows 11 is finally here, however, many popular rendering applications like Redshift and V_ray have not officially offered support for the new OS. So what kind of performance could be expected as of the launch of Windows 11?
Intel's new Xeon W-3330 series of workstation CPUs are here, ranging from 12 to 38 cores, and touting up to 18% IPC improvements. But are these features worth the higher cost of the Xeon platform, and how do they fare against AMD's Threadripper Pro line?
Recently, Intel announced their new 11th Gen Intel Core desktop processors (code-named "Rocket Lake"). These new processors are marketed as having substantially better per-core performance compared to their previous 10th Gen Core models, however, their top-of-the-line CPU now has fewer cores. How will these new CPUs compare to AMD in Cinema 4D?
AMD's new Threadripper Pro CPUs are here, combining many of the features from their Threadripper and EPYC CPU lines including increased memory and PCI-E capability. But are these extra features useful for Cinema 4D, or should you stick with the normal Threadripper processors?
AMD's has launched the Ryzen 5000 Series, bringing with it the updated Zen 3 microarchitecture and substantial performance improvements over the previous generation. How much of an impact do those changes have on rendering in Cinema 4D? And what can we expect with regard to modeling and animation performance in the viewport?
AMD and Intel have both released small revisions to their latest-gen consumer CPU lines, in the form of the Ryzen XT models and Core i9 10850K. On paper these appear to be identical to current products except for very slight adjustments in clock speed, but how do they stack up in real-world rendering benchmarks?
Intel's new 10th Gen Core processors are out now, with an increased number of cores and very high clock speeds. How do they stack up against AMD's Ryzen chips and other current models in a heavily threaded environment like Cinema 4D's CPU-based rendering?
When AMD launched the 64-core Threadripper 3990X, some reviewers reported that performance of this 128-thread beast was hindered by running a normal version of Windows 10 Pro - and that using Windows 10 Pro for Workstations or Windows 10 Enterprise instead gave better results. We have investigated that claim using Cinebench and V-Ray benchmarks to see if the choice of operating system could impact our customers.
AMD has launched a new top-end CPU in their Threadripper product line, equipped with a whopping 64 cores. We are putting this new 3990X chip to the test in one of the applications where its high core count should shine: CPU based rendering in Cinema 4D. See how it stacks up to the other Threadripper models as well as Intel and AMD's various other desktop processors.
For CPU-based rendering engines, the processor is by far the most important hardware choice when building or buying a workstation. What is the best choice among all the new CPUs that were launched in 2019, though? We've tested a wide range of chips so that we can provide that answer to you, so read on to find out!
Intel and AMD have both launched new lines of high-end desktop processors, with different approaches to increasing value. AMD's 3rd Gen Threadripper CPUs are based on a newer microarchitecture, bringing better performance for around the same price as previous models. Intel, on the other hand, focused on reducing price while still using the same underlying technology as their last series. We tested both to see which approach gives the best results for rendering in Cinema 4D.
AMD's Ryzen 3rd generation processors launched a few months ago, with both more cores and higher per-core performance than previous models in that series. Now AMD has released the top-end chip in this family, the Ryzen 9 3950X, with even more cores! In this article we will take a look at how it stacks up to a few other AMD and Intel processors in this application, focusing exclusively on rendering performance measured via Cinebench R20.
Intel updated their workstation-oriented Xeon W processor line recently, using technology from the high-performance Xeon Scalable series. This means more cores in a single-socket platform than Intel has offered before, and since high core count usually translates to fast rendering speeds we are taking a look at how these new CPUs do in Cinema 4D's native renderer.
AMD's new Ryzen 3rd generation processors feature both an increase in core count and per-core performance, both of which directly improve rendering speeds in Cinema 4D. In this article we will take a look at how they stack up to other AMD and Intel processors in this application, focusing exclusively on rendering performance via Cinebench R20.
AMD launched their third generation of mainstream Ryzen processors today, but we were only provided with the low-end Ryzen 5 3600 ahead of time. We have ordered the Ryzen 7 3800X and Ryzen 9 3900X, and should be testing them soon, but until then we can at least look at how the overall architecture is doing with the example we do have.
Intel recently released a pair of rather odd high-end processors: the 14-core Core i9 9990XE and the 28-core Xeon W-3175X. Both have higher clock speeds than other models with similar core count, run much hotter, and have other peculiarities. Because of that, neither of these processors will have a home in our product line at this time - but they are still interesting to test for insight into what current CPU designs are capable of when pushed beyond what is practical.
Dynamic Local Mode is a new feature on AMD's biggest Threadripper processors. These CPUs have cores grouped internally, some with direct access to system memory and some which have to communicate through those other cores to access data in memory. DLM prioritizes running code on the cores which have a direct line to the memory, helping to improve performance in situations where not all of the cores are in use. How does that translate to real-world workloads, though? Let's take a look at two CPU-based rendering applications and see how the 24-core 2970WX behaves with this feature on and off.
Intel just updated their X-series processor line, with new models using 9XXX numbering to match the recent 9th Gen Core Series launch a few weeks ago. The main improvements are small clock speed increases along with fixes for some of the CPU exploits discovered in recent years. Cinema 4D uses a blend of performance factors, with clock speed being important for modeling, animation, and physics simulation while core count is king when it comes to rendering. Let's see how these new chips compare to other options from both Intel and AMD.
Intel just released their 9th Gen Core Series processors, which have both higher clock speed and more cores than the previous mainstream generation. Cinema 4D uses a blend of CPU factors: clock speed is important for modeling, animation, and physics simulation - but core count is king when it comes to rendering. Let's see how these new chips compare to other options from both Intel and AMD.