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Episode 54 - Workflow Wednesday: LIVE Q&A with Frank Graffagnino of METECS

Posted in News on 11/18/2020 by Houston Bennett

This week we're joined by Frank Graffagnino of METECS. Founded in 2003, METECS is an engineering and applied technology company with a long history of providing high-fidelity simulation, software, robotics, and analysis to NASA with contributions to the Space Shuttle, International Space Station, Orion, Lunar Gateway, and Artemis programs.


Episode 53 - Workflow Wednesday: LIVE Q&A with Mike Pecci, Director and Host of In Love With the Process Podcast

Posted in News on 11/11/2020 by Houston Bennett

This week we talk with Mike Pecci about his awesome podcast that goes deep into how to survive as a freelance artist. (And sometimes BBQ!) Classically trained as a silent filmmaker and cinematographer, Mike has spent over 19 years forming and running a production company that has produced award-winning content for brands like Bose and Sam Adams.


Episode 52 - Labs Open Office Hour: Labs Lads Discuss the New AMD Ryzen 5000-Series CPU Launch

Posted in News on 11/06/2020 by Houston Bennett

Our entire Labs Team, through extensive and thorough testing, found that the new AMD Ryzen 5000-series CPUs offer tremendous value in a wide range of industries including photography, post-production, game development, photogrammetry, rendering, and more. Today to take your questions and discuss the impact this latest release will have on the computing world.


Press Release: Puget Systems now offering workstations with AMD Ryzen 5000 series CPUs

Posted in News on 11/06/2020 by Matt Bach

With the Ryzen 5000 series CPUs, AMD has taken a solid lead over Intel in a wide range of workflows. Puget Systems is excited to announce that we are now offering workstations powered by the AMD Ryzen 5000 Series CPUs.


Episode 51 - Labs Open Office Hour: Labs Lads Discuss the New RTX 3070

Posted in News on 10/30/2020 by Houston Bennett

While the new NVIDIA GeForce RTX 30-series cards are certainly the most powerful GPUs ever released, it is important to understand that different applications utilize the GPU in very different ways. The entire Labs Team joins us today to discuss and take questions about the newly released Nvidia RTX 3070 GPU!


Press Release: Puget Systems now offering workstations with triple RTX 3090 24GB

Posted in News on 10/30/2020 by Matt Bach

The NVIDIA GeForce RTX 3090 24GB is the fastest GPU on the market, but for some workflows, one is simply not enough. Utilizing the Gigabyte RTX 3090 TURBO 24G, Puget Systems is now offering workstations with up to three of these amazingly powerful video cards.


Episode 50 - Labs Open Office Hour: Matt Bach, Adobe Creative Cloud Hardware Expert

Posted in News on 10/23/2020 by Houston Bennett

Matt Bach joins us this week to talk about all the cool new things that Adobe announced at this year's Adobe MAX conference and answer any questions you have about how to optimize your hardware choices to get the best performance you can.


Episode 49 - Workflow Wednesday: LIVE Q&A with Will Gibbons, 3D Modeling, Rendering and Animation

Posted in News on 10/22/2020 by Houston Bennett

Our host sounds a bit off during the first half of the show. Sorry about that. We're excited to have Will Gibbons join us today for Workflow Wednesday! Will Gibbons creates stunning product renderings & animations for innovative and quality physical products. Before launching Will Gibbons Design, he was traveling the world teaching designers how to render their products. Check out his work at: https://willgibbons.com/


Episode 48 - Labs Open Office Hour: Dr. Don Kinghorn - Scientific Computing Advisor

Posted in News on 10/19/2020 by Houston Bennett

In this episode, we have the pleasure of hosting Dr. Don Kinghorn! Don is the escalation point for sales and support questions concerning HPC, Scientific Computing, Machine Learning, AI, Linux System Administration and Hardware Troubleshooting. He works on hardware systems validation for Scientific workloads and provides an internal educational resource for others here at Puget Systems.


Episode 47 - Workflow Wednesday: LIVE Q&A with Matt Bach, Content Creation Hardware Analyst

Posted in News on 10/15/2020 by Houston Bennett

Today we talk with Matt Bach, Senior Labs Technician. Matt works as a hardware analyst where he researches, tests, and develops hardware solutions tailored specifically for content creation software packages. In this episode, we talk a little bit about how we decide what to test and how that testing gets done.


Episode 46 - Labs Open Office Hour: William George, Photogrammetry & Engineering Software Expert

Posted in News on 10/09/2020 by Houston Bennett

This week William George spends an hour with us to chat and take questions about his area of expertise, Photogrammetry & Engineering software like Solidworks and Pix4D.


Episode 45 - Workflow Wednesday: LIVE Q&A with Justin Lassen, Record producer, Composer, VR Sound Design Expert

Posted in News on 10/07/2020 by Houston Bennett

This episode was plagued by a number of technical issues; Zoom crashing, audio cutting out, etc. Sorry about that. Hopefully, there's value to be gained for the audience anyway. Today we talk with Justin Lassen, a composer, producer, multi-instrumentalist, and remixer with over 20 years of experience in the music, film, tech, and video game industries! Justin is currently working as a spatial audio designer for VR/AR/MxR projects.


Episode 44 - Labs Open Office Hour: Kelly Shipman - 3ds Max, Unreal, and MORE!

Posted in News on 10/02/2020 by Houston Bennett

This week Kelly Shipman spends an hour with us to chat and take questions about Unreal Engine, Game Development, Virtual Production, and More!


Episode 43 - Workflow Wednesday: LIVE Q&A with Ryan Connolly, Owner of Triune Films and Host of Film Riot

Posted in News on 09/30/2020 by Houston Bennett

Today we talk with Ryan Connolly writer and director of 16 incredible short films and creator/host of the popular filmmaking show Film Riot, a channel covering nearly every aspect of indie/small budget filmmaking. They've got tips and tricks for VFX, sound design, cinematography, and more! Film Riot explores the art of filmmaking in a way you've never seen.


Episode 42 - Labs Open Office Hour: The Labs Lads Discuss the RTX 3090

Posted in News on 09/25/2020 by Houston Bennett

While the new NVIDIA GeForce RTX 30-series cards are certainly the most powerful GPUs ever released, it is important to understand that different applications utilize the GPU in very different ways. The entire Labs Team joins us today to discuss and take questions about the newly released Nvidia RTX 3090 GPU!


Episode 41 - Workflow Wednesday: LIVE Q&A with Emmy nominated Online Editor, Brady Betzel!

Posted in News on 09/23/2020 by Houston Bennett

Today we talk with Brady Betzel Online Editor at Margarita Mix Hollywood! Starting as an intern on the show "On Air with Ryan Seacrest" all the way to being the online editor on the show Life Below Zero, on top of being a reviewer for Post Perspective and Post Magazine, Brady has seen a lot as he's moved through the post-production industry! We're excited to have him on today!


Episode 40 - Labs Open Office Hour: Jon Bach and the Labs Lads!

Posted in News on 09/18/2020 by Houston Bennett

This week Jon Bach, Dr. Don Kinghorn, William George, Matt Bach, and Kelly Shipman all join the show to talk about and answer questions regarding the newly announced Nvidia graphics cards!


Episode 39 - Workflow Wednesday: LIVE Q&A with Valentina Vee!

Posted in News on 09/16/2020 by Houston Bennett

She's a photographer, a director, a cinematographer, an Adobe Master Trainer, and an Aputure Resident Pro! We're excited to have the incredible content creator Valentina Vee join us today!


Episode 38 - Labs Open Office Hour: Matt Bach, Adobe Creative Cloud Hardware Expert

Posted in News on 09/11/2020 by Houston Bennett

Matt Bach joins us this week to talk about the latest developments in the Adobe Suite and answer any questions you have about how to optimize your hardware choices to get the best performance you can.


Episode 37 - Workflow Wednesday: LIVE Q&A with Jay Lippman!

Posted in News on 09/09/2020 by Houston Bennett

Today we talk with freelance video editor Jay Lippman! Jay shares tips on video editing, sound design, color grading, and video editing gear in order to take your video editing skills to the next level. He uploads videos every Friday, so be sure to check out his channel!


Episode 36 - Labs Open Office Hour: Jon Bach - President & Founder of Puget Systems

Posted in News on 09/04/2020 by Houston Bennett

This week Jon Bach spends an hour with us to chat and take questions about RTX 30xx GPUs, the PC industry, and more!


Episode 35 - Workflow Wednesday: LIVE Q&A with Oliver Peters, independent video/film editor

Posted in News on 09/02/2020 by Houston Bennett

Today we talk with Oliver Peters an independent video/film editor, colorist, post-production supervisor, and consultant who also moonlights as a contributing editor/writer for Videography, DV, TV Technology magazines, Creative Planet Network, and RedShark News.


Episode 34 - Labs Open Office Hour: Kelly Shipman - 3ds Max, Unreal, and MORE!

Posted in News on 08/28/2020 by Houston Bennett

This week Kelly Shipman spends an hour with us to chat and take questions about Unreal Engine, Game Development, and Building a Better Benchmark.


Episode 33 - Workflow Wednesday: LIVE Q&A with Pye Jirsa - SLR Lounge

Posted in News on 08/26/2020 by Houston Bennett

Today we talk with Pye Jirsa founder and partner of SLR Lounge and Lin and Jirsa Photography. Pye is the creator of every workshop and resource inside the SLR Lounge library and we're proud to have him join us this week! SLR Lounge: https://www.slrlounge.com Lin and Jirsa Photography: https://www.linandjirsa.com/


Episode 32 - Workflow Wednesday: LIVE Q&A with Eugene Capon of Capon Design

Posted in News on 08/19/2020 by Houston Bennett

Today we talk with film, animation, and XR creative director Eugene Capon! (http://www.capondesign.com/) Eugene entered the XR field in June of 2016. Previously a social media creative director, he self-produced/animated the 360 film Journey VR which was well received and was quickly included as a staff pick by VeeR, Adobe, and the Seattle International Film Festival (SIFF).