Unreal Engine 5 offers some amazing features for game developers and film makers. How do we test for this workflows, and what features are coming to future Unreal Engine benchmarks.
What Happened to High End Desktop (HEDT) Processors?
For several years, both AMD and Intel have offered five general categories of CPUs: Mobile, Consumer Desktop, High-End Desktop, Server, and Workstation. Something strange has been happening to the middle segment, though: HEDT processors are disappearing!
Hardware Popularity in Puget Systems Workstations
A quick look at what hardware components have been popular in workstations we have sold here at Puget Systems over the last six months.
Hardware Trends of 2021
A look back at the trends we’ve seen in hardware sales here at Puget Systems over the last year.
How to Buy a Workstation with NVLink
NVLink is a proprietary NVIDIA interconnect for high-speed communication between video cards. If you are considering NVLink for your next Puget Systems workstation, this post will help you decide if it is right for you and show you how to get it.
Building a Personal Cloud Gaming Server
If you talk to any of my friends, they will tell you to not get me started talking about virtualization. I have done everything I can to virtualize every computer function in my home. Everything from my home automation, web server, media server, to the game servers I host for myself and friends.
Consultant’s Corner: Future-proofing a Workstation for a Disney Animator
Mark from our consulting team recently worked with a man working on animation projects for Disney. He was coming from the Mac and wanted to decrease his rendering times in Octane. Read on about how Mark tailored a workstation to meet his needs today and in the future.
Consultant’s Corner – Why I Turned Down a Sale
We aim to provide the best solution for each customer. Sometimes that means turning down a sale.
The Unreal Engine Benchmark Begins
After spending time researching how various industries use Unreal Engine, I’ve begun learning Unreal’s Blueprint system and have the beginnings of the benchmark.
Consultant’s Corner: Building a Workstation for Blender
A recent call from a customer came with a unique problem: She needed a system optimized to run Blender, a program that Puget Labs has not yet directly tested. Blender is an open-source application used for a host of content creation, from animation and visual effects, to virtual reality, rendering, and computer games.