The launch of the NVIDIA RTX Spark has inspired us to provide documentation about the state of Puget Bench for ARM devices.


The launch of the NVIDIA RTX Spark has inspired us to provide documentation about the state of Puget Bench for ARM devices.

An existing customer needed to add shared storage that all of his team’s workstations could access. A Synology DiskStation was the perfect fit.

We were challenged to build a 1U server for running DNAfabric, so we collaborated with StorageDNA to find a compatible solution within our product line.

In AE version 26.5, there is a rendering bug with some 3D compositions that causes Puget Bench for After Effects to crash when using the Extended preset.

With DaVinci Resolve v21.1, Blackmagic has removed scripting support from the free version. Unfortunately, this also prevents Puget Bench from running.

We were approached with a unique need: rackmount workstations for autonomous driving test vehicles. Here’s how we overcame the challenges this presented.

We recently helped a client who is used to building their own systems, but wanted a rock-solid imaging server using hardware they don’t normally deal with.

Kelly put Unreal Engine 5.8’s new MCP integration to the test, letting Claude drive the editor directly. Here’s where AI excelled, and where it broke down.

Peter shares his first impressions of using Unreal Engine for motion graphics after completing a School of Motion course.

We’re creating Puget Bench for Unreal Engine to evaluate modern workstation hardware for game development, virtual production, and content creation workflows.