PC Hardware Articles in Category "Video Cards"
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PhotoScan makes use of the video cards in a computer to assist with the computation of certain steps. As such, the model of video card used can have an impact on the amount of time those steps take. In this article, we take a look at the GeForce RTX 2000-series - based on NVIDIA's Turing GPU architecture - to see how they compare to each other.
GPU based renderers like OctaneRender and Redshift make use of the video cards in a computer to process ray tracing and other calculations in order to create photo-realistic images and videos. The performance of an individual video card, or GPU, is known to impact rendering speed - as is the number of video cards installed in a single computer. But what about the connection between each video card and the rest of the system? This interconnect is called PCI Express and comes in a variety of speeds. In this article, we will look at how benchmarks for these programs perform across PCI-E 3.0 and 2.0 with x1, x4, x8, and x16 lanes.
We found previously that stacking multiple RTX 2080 video cards next to each other for multi-GPU rendering led to overheating and significant performance throttling, due to the dual-fan cooler NVIDIA has adopted as the standard on this generation of Founders Edition cards. Now that manufacturers like Asus are putting out single-fan, blower-style cards we can repeat our testing to see if the throttling issues are resolved and find out how well these video cards scale when using 1, 2, 3, or even 4 of them for GPU-based rendering in OctaneRender and Redshift.
There was a lot of excitement when it was first announced that GeForce RTX 2080 and 2080 Ti cards would have NVLink connectors, because of the assumption that it would allow them to pool graphics memory when used in pairs. Digging into the functionality of the NVLink connection on these cards, however, things are not as straightforward as folks may have hoped.
The new RTX series from NVIDIA may not be great for Adobe applications, but they are great for DaVinci Resolve and are very interesting cards for the future due to two major new features: Tensor cores and RT cores.
Premiere Pro CC utilizes the GPU to enhance performance for a number of tasks but it is often more important to get the right CPU than it is to get a faster GPU. NVIDIA's new RTX series cards have general performance increases like you would expect, but much of what makes these cards interesting are the addition of two new features: Tensor cores and RT cores.
OctaneRender is a GPU-based rendering engine, and as of version 3.08 is compatible with NVIDIA's Turing graphics architecture in the GeForce RTX 2080 and 2080 Ti cards. Let's take a look at how these new GeForce models compare to the previous generation.
Redshift is a GPU-based rendering engine, and the latest version 2.6.22 is compatible with NVIDIA's Turing graphics architecture in the GeForce RTX 2080 and 2080 Ti cards. Let's take a look at how these new GeForce models compare to the previous generation.
The new GeForce RTX series cards perform well in GPU based rendering, as individual cards, and have great potential for the future thanks to their new RT cores. However, when stacking them together to measure multi-GPU scaling we ran into some serious problems.
DaVinci Resolve heavily leverages the GPU to improve performance which means that the new RTX cards should give excellent performance. What makes these cards even more interesting is the fact that Blackmagic has already stated that they will be using the new turing cores on these cards to "accelerate AI inferencing for graphics enhancement".
After Effects has had a bit of a rocky relationship with video cards ever since GPU acceleration was added back in 2015 with little reason to use more than a mid-range video card. However, NVIDIA's new RTX series cards are here and they bring to the table two new features that may finally give you a reason to invest in a high-end GPU for After Effects: Tensor cores and RT cores.
Photoshop does utilize the video card to accelerate a number of tasks, but a high end GPU is rarely necessary to get great performance. Do the RTX cards follow this trend, or do the new RT and tensor cores give them a performance advantage?
After choosing a 10-bit per channel graphics card (AMD Radeon Pro / Nvidia Quadro), and connecting it to a 10-bit monitor, you will want to make sure the graphics card is set to display 10 bit output in its software.
DaVinci Resolve is able to heavily utilize the GPU (or multiple GPUs) to greatly improve performance, but are you better off using an NVIDIA GeForce card or an AMD Radeon card?.
After Effects may not be able to take advantage of the GPU as much as other applications, but the question still comes up: AMD Radeon or NVIDIA GeForce? Which performs better in Ae and which will give you more performance for your dollar?
AMD vs NVIDIA is typically a very hot topic for PC enthusiasts and we often get requests to compare AMD's Radeon Vega video cards to their NVIDIA GeForce counterparts. Premiere Pro is able to take better advantage of the GPU than most other Adobe applications, but will AMD or NVIDIA give you more bang for your buck?
Depending on how you use Media Encoder, the GPU may or may not have a large impact on performance. If you use it primarily as a transcoding tool, it should be mostly CPU-bound - so is there any reason to use NVIDIA GeForce over AMD Radeon or vice versa?
Many users require the use of a workstation graphics card as that is the only way to display 10-bit color in Photoshop. But will an NVIDIA Quadro or an AMD Radeon Pro video card give you the best performance for your dollar?
We are often asked how AMD's Radeon Vega video cards compare to their NVIDIA GeForce counterparts. Photoshop rarely benefits from having a powerful GPU, but there is still a measurable difference between these two brands of cards.
PhotoScan makes use of the video cards in a computer to assist with the computation of certain steps. As such, the model of video card used can have an impact on the amount of time those steps take. In this article, we take a look at AMD's Radeon line - including the Vega 64 and 56 - and see how they stack up to NVIDIA's GeForce 1000-series.
GPU rendering engines like OctaneRender and Redshift utilize the computational power of the graphics processing chips on video cards to create photo-realistic images and animations. The more powerful the video card, the faster the rendering process goes - and multiple video cards can be used together to further improve performance. But can those video cards be a mix of different models, or do they all need to be identical?
Redshift is a GPU-based rendering engine, which recently updated from version 2.5.72 to 2.6.11. That update added compatibility with NVIDIA's Volta GPU architecture, and cards like the Titan V, but did it also improve render speeds?
Redshift is a GPU-based rendering engine, and the latest version 2.6.11 introduced compatibility with NVIDIA's Volta graphics architecture and cards like the Titan V. Lets take a look at how different GeForce and Titan models perform.