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One of the core values of Puget Systems is transparency

We detest hype in the midst of an industry that is full of it. Our mission is to provide the highest quality hardware and consultation services to our customers, and to back up our decisions by freely sharing what we've learned along the way. To earn a place in our product line, a computer component undergoes rigorous testing. We apply the results of our testing, along with our years of experience in learning reliability trends and manufacturer characteristics, to make prudent decisions about what we can put our name behind, whether that's an individual part or an entire computer. With the following articles, we are writing up the results of these internal processes and discussions, and taking them public. We feel we can take this on with a unique perspective as we evaluate each topic with the experience, resources, and objectivity of a system builder. If there is a topic you'd like us to write about, email us at !
Read this article at https://www.pugetsystems.com/guides/1213
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DaVinci Resolve 14: NVIDIA GeForce vs AMD Radeon Vega

Written on August 7, 2018 by Matt Bach

DaVinci Resolve is able to heavily utilize the GPU (or multiple GPUs) to greatly improve performance, but are you better off using an NVIDIA GeForce card or an AMD Radeon card?.


Read this article at https://www.pugetsystems.com/guides/1210
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After Effects CC 2018: NVIDIA GeForce vs AMD Radeon Vega

Written on August 2, 2018 by Matt Bach

After Effects may not be able to take advantage of the GPU as much as other applications, but the question still comes up: AMD Radeon or NVIDIA GeForce? Which performs better in Ae and which will give you more performance for your dollar?


Read this article at https://www.pugetsystems.com/guides/1206
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Premiere Pro CC 2018: NVIDIA GeForce vs AMD Radeon Vega

Written on August 1, 2018 by Matt Bach

AMD vs NVIDIA is typically a very hot topic for PC enthusiasts and we often get requests to compare AMD's Radeon Vega video cards to their NVIDIA GeForce counterparts. Premiere Pro is able to take better advantage of the GPU than most other Adobe applications, but will AMD or NVIDIA give you more bang for your buck?


Read this article at https://www.pugetsystems.com/guides/1205
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Media Encoder CC 2018 Transcoding: NVIDIA GeForce vs AMD Radeon Vega

Written on July 30, 2018 by Matt Bach

Depending on how you use Media Encoder, the GPU may or may not have a large impact on performance. If you use it primarily as a transcoding tool, it should be mostly CPU-bound - so is there any reason to use NVIDIA GeForce over AMD Radeon or vice versa?


Read this article at https://www.pugetsystems.com/guides/1202
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Photoshop CC 2018: NVIDIA Quadro vs AMD Radeon Pro

Written on July 26, 2018 by Matt Bach

Many users require the use of a workstation graphics card as that is the only way to display 10-bit color in Photoshop. But will an NVIDIA Quadro or an AMD Radeon Pro video card give you the best performance for your dollar?


Read this article at https://www.pugetsystems.com/guides/1197
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Photoshop CC 2018 NVIDIA GeForce vs AMD Radeon Vega

Written on July 25, 2018 by Matt Bach

We are often asked how AMD's Radeon Vega video cards compare to their NVIDIA GeForce counterparts. Photoshop rarely benefits from having a powerful GPU, but there is still a measurable difference between these two brands of cards.


Read this article at https://www.pugetsystems.com/guides/1194
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Agisoft PhotoScan 1.4.1 NVIDIA GeForce vs AMD Radeon Vega

Written on July 25, 2018 by William George

PhotoScan makes use of the video cards in a computer to assist with the computation of certain steps. As such, the model of video card used can have an impact on the amount of time those steps take. In this article, we take a look at AMD's Radeon line - including the Vega 64 and 56 - and see how they stack up to NVIDIA's GeForce 1000-series.


Read this article at https://www.pugetsystems.com/guides/1189
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Can You Mix Different GPUs in Octane and Redshift?

Written on June 28, 2018 by William George

GPU rendering engines like OctaneRender and Redshift utilize the computational power of the graphics processing chips on video cards to create photo-realistic images and animations. The more powerful the video card, the faster the rendering process goes - and multiple video cards can be used together to further improve performance. But can those video cards be a mix of different models, or do they all need to be identical?


Read this article at https://www.pugetsystems.com/guides/1182
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Redshift 2.5.72 vs 2.6.11 Performance Comparison

Written on June 19, 2018 by William George

Redshift is a GPU-based rendering engine, which recently updated from version 2.5.72 to 2.6.11. That update added compatibility with NVIDIA's Volta GPU architecture, and cards like the Titan V, but did it also improve render speeds?


Read this article at https://www.pugetsystems.com/guides/1183
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Redshift 2.6.11 GPU Performance Comparison

Written on June 19, 2018 by William George

Redshift is a GPU-based rendering engine, and the latest version 2.6.11 introduced compatibility with NVIDIA's Volta graphics architecture and cards like the Titan V. Lets take a look at how different GeForce and Titan models perform.


Read this article at https://www.pugetsystems.com/guides/1181
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Redshift 2.6.11 Multi-GPU Performance Scaling

Written on June 18, 2018 by William George

Redshift is a GPU-based rendering engine, but how well does its performance scale when multiple video cards are used in a system?


Read this article at https://www.pugetsystems.com/guides/1174
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Titan V Multi GPU Performance Scaling in OctaneRender

Written on June 11, 2018 by William George

Now that OctaneRender has been updated to support the Volta GPU architecture, how well does its performance scale when using multiple Titan Vs? And how does that compare to other popular rendering cards like the GeForce GTX 1080 Ti?


Read this article at https://www.pugetsystems.com/guides/1173
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Is the Titan V a Good GPU for OctaneRender?

Written on June 9, 2018 by William George

As of version 3.08, the Volta GPU architecture is now supported in OctaneRender. How does it stack up compared to other Titan and GeForce series graphics cards - in terms of both performance and value?


Read this article at https://www.pugetsystems.com/guides/1149
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Agisoft PhotoScan 1.4.1 - CPU and GPU Preferences

Written on May 3, 2018 by William George

PhotoScan makes use of both the CPU and GPUs (video cards) in a computer, during different steps of the photogrammetry workflow. One of the configuration options within this program also allows the CPU to be utilized during steps that are primarily performed on the GPU - and it is enabled by default. However, we have found in our testing that this option usually hampers performance more than it helps!


Read this article at https://www.pugetsystems.com/guides/1147
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Agisoft PhotoScan 1.4.1 - Multi GPU Scaling

Written on May 2, 2018 by William George

PhotoScan makes use of the video cards in a computer to assist with the computation of certain steps. As such, both the model of video card used and the number of GPUs present in a system can have an impact on the amount of time those steps take. In this article, we take a look at how multiple GeForce GTX 1080 Ti cards scale in performance across a few different CPU platforms.


Read this article at https://www.pugetsystems.com/guides/1143
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Agisoft PhotoScan 1.4.1 - GeForce GPU Comparison

Written on April 26, 2018 by William George

PhotoScan makes use of the video cards in a computer to assist with the computation of certain steps. As such, the model of video card used can have an impact on the amount of time those steps take. In this article, we take a look at the GeForce 1000-series - based on NVIDIA's Pascal GPU architecture - to see how they compare to each other.


Read this article at https://www.pugetsystems.com/guides/1140
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Agisoft PhotoScan 1.4.1 - PCI Express Scaling

Written on April 23, 2018 by William George

PhotoScan makes use of the video cards in a computer to assist with the computation of certain steps. The performance of an individual video card, or GPU, is known to impact the processing speed - but what about the connection between the video card and the rest of the computer? This interconnect is called PCI Express and comes in a variety of speeds. In this article, we will look at how PhotoScan performance scales across PCI-E 3.0 x4, x8, and x16.


Read this article at https://www.pugetsystems.com/guides/1139
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Photoshop CC 2018 NVIDIA GeForce GPU Performance

Written on April 19, 2018 by Matt Bach

Adobe has been leveraging the power of the GPU in their software more and more, but is there any reason to spend money on an expensive video card for Photoshop?


Read this article at https://www.pugetsystems.com/guides/1120
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SOLIDWORKS 2018 GPU Comparison: Monster (Sized) Model

Written on March 6, 2018 by William George

Following up on our previous article about SOLIDWORKS 2018 GPU performance, we have been provided with an extremely complex assembly that finally shows some performance difference between low- and high-end video cards within the same family. Armed with this 4372 part, 40.9 million triangle model we ran through testing on multiple Quadro and Radeon Pro graphics cards to see how they handle such a monstrously large project.


Read this article at https://www.pugetsystems.com/guides/1121
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DaVinci Resolve 14 GPU Scaling: Core i9 vs Xeon W vs Dual Xeon SP

Written on March 6, 2018 by Matt Bach

Blackmagic's DaVinci Resolve is known for how well it utilizes multiple GPUs to improve performance, but is this still true with cards like the new NVIDIA Titan V? And do you really need a Xeon or Dual Xeon setup to get the best performance possible?


Read this article at https://www.pugetsystems.com/guides/1112
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SOLIDWORKS 2018 GPU Comparison: What Is the Meaning of This?

Written on February 21, 2018 by William George

Despite how popular SOLIDWORKS is, there is a lot of outdated and simply inaccurate information on the web regarding what video card you should use. For this article I tested multiple graphics cards from the Quadro, GeForce, and Radeon Pro families at both 1080p and 4K resolutions - and quickly found that either things are now a lot simpler than in my past experience, or else something is no longer up to snuff regarding how we have tested SOLIDWORKS GPU performance in the past.


Read this article at https://www.pugetsystems.com/guides/1116
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Premiere Pro CC 2018 Workstation GPU Performance

Written on February 16, 2018 by Matt Bach

If your workflow depends on having 10-bit color support on your primary display, using a workstation graphics card is typically the only way to do so since most consumer cards do not support displaying 10-bit color. But do you really need a Quadro P6000 or can you use a much less expensive card like the Quadro P4000 or Radeon Pro WX 9100 without sacrificing very much performance?


Read this article at https://www.pugetsystems.com/guides/1111
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How to Choose the Right Monitor

Written on February 12, 2018 by Jeff Stubbers

Choosing a monitor may seem pretty basic, however, there are several things to consider to make sure you get the right monitor for your specific needs.


Read this article at https://www.pugetsystems.com/guides/1108
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DaVinci Resolve 14 GPU Performance: NVIDIA Titan V 12GB

Written on February 9, 2018 by Matt Bach

The NVIDIA Titan V has many the features that are not useful in DaVinci Resolve, but it's raw power allows it to give the highest single GPU playback performance of any GPU we have every tested.


Read this article at https://www.pugetsystems.com/guides/1101
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Premiere Pro CC 2018 GPU Performance: NVIDIA Titan V 12GB

Written on February 7, 2018 by Matt Bach

The NVIDIA Titan V is an interesting and powerful card with a mix of features that should improve performance and features that are completely unused by Premiere Pro. The raw power of this card makes it the fastest GPU we've testing for Exporting, but it unfortunately is not quite as impressive when it comes to Live Playback performance.