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One of the core values of Puget Systems is transparency

We detest hype in the midst of an industry that is full of it. Our mission is to provide the highest quality hardware and consultation services to our customers, and to back up our decisions by freely sharing what we've learned along the way. To earn a place in our product line, a computer component undergoes rigorous testing. We apply the results of our testing, along with our years of experience in learning reliability trends and manufacturer characteristics, to make prudent decisions about what we can put our name behind, whether that's an individual part or an entire computer. With the following articles, we are writing up the results of these internal processes and discussions, and taking them public. We feel we can take this on with a unique perspective as we evaluate each topic with the experience, resources, and objectivity of a system builder. If there is a topic you'd like us to write about, email us at !
Read this article at https://www.pugetsystems.com/guides/1030
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Core i7 7820X vs Core i9 7900X: Do PCI-E Lanes Matter For GPU Rendering?

Written on September 11, 2017 by William George

Benchmark results demonstrating that PCI-Express x8 vs x16 speeds don't impact GPU rendering performance.


Read this article at https://www.pugetsystems.com/guides/1001
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Revit 2018 Quadro GPU Comparison

Written on August 18, 2017 by William George

An analysis of NVIDIA Quadro GPU (video card) performance in Autodesk Revit 2018 using the RFO Benchmark.


Read this article at https://www.pugetsystems.com/guides/992
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ReMake Quadro GPU Comparison

Written on August 4, 2017 by William George

An analysis of NVIDIA Quadro GPU (video card) performance in Autodesk ReMake, including a look at graphics memory usage and dual GPUs.


Read this article at https://www.pugetsystems.com/guides/993
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ReMake GeForce GPU Comparison

Written on August 4, 2017 by William George

An analysis of NVIDIA GeForce GPU (video card) performance in Autodesk ReMake, including a look at graphics memory usage and dual GPUs.


Read this article at https://www.pugetsystems.com/guides/960
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Revit 2017.2 Quadro GPU Comparison

Written on June 7, 2017 by William George

In this article we look at NVIDIA Quadro GPU (video card) options that you might consider in a workstation to see how they compare in Revit 2017.2.


Read this article at https://www.pugetsystems.com/guides/938
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Premiere Pro CC 2017 NVIDIA Quadro (Pascal) Performance

Written on April 18, 2017 by Matt Bach

The latest video cards often get a lot of press, but unfortunately for content creators (and other professionals), NVIDIA's Quadro cards tend to be largely ignored by many PC hardware reviewers. In this article we will be looking at a range of NVIDIA Quadro Pascal video cards to see how they perform in Premiere Pro CC 2017.


Read this article at https://www.pugetsystems.com/guides/930
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Premiere Pro CC 2017 NVIDIA Titan Xp 12GB Performance

Written on April 11, 2017 by Matt Bach

The latest video cards often get a lot of press, but unfortunately for content creators (and other professionals), it is almost impossible to find any non-gaming benchmarks. In this article we will be looking at the Titan Xp to see how it perform compared to the GTX 1080 ti and previous Titan X video cards in Premiere Pro CC 2017.


Read this article at https://www.pugetsystems.com/guides/921
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Kolor Autopano Video Pro 2.6 GeForce GPU Comparison

Written on April 6, 2017 by Matt Bach

With the wide range of NVIDIA GeForce video cards available, it can be difficult to figure out which ones will actually give you an increase in performance. In this article we will look at many video card options to see exactly how they compare in Autopano Video Pro 2.6


Read this article at https://www.pugetsystems.com/guides/912
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Premiere Pro CC 2017 GeForce GTX 1080 Ti 11GB Performance

Written on March 15, 2017 by Matt Bach

The latest video cards often get a lot of press, but unfortunately for content creators (and other professionals), it is almost impossible to find any non-gaming benchmarks. In this article we will be looking at the GTX 1080 TI to see how it perform compared to the GTX 1080 and Titan X video cards in Premiere Pro CC 2017.


Read this article at https://www.pugetsystems.com/guides/900
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Photoshop CC 2017 NVIDIA Quadro GPU Performance

Written on February 15, 2017 by Matt Bach

Video cards often get a lot of press and reviews, but unfortunately the professional cards such as the NVIDIA Quadro cards often get overlooked. In this article we will be looking at the current Quadro lineup to see how they perform in Photoshop.


Read this article at https://www.pugetsystems.com/guides/899
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Photoshop CC 2017 NVIDIA GeForce GPU Performance

Written on February 15, 2017 by Matt Bach

Video cards often get a lot of press and reviews, but unfortunately for content creators (and other professionals), it is almost impossible to find any relevant non-gaming benchmarks to help you decide what card to purchase. In this article we will be looking at the GTX 1000 series cards and the Pascal Titan X to see how they perform in Photoshop.


Read this article at https://www.pugetsystems.com/guides/895
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SOLIDWORKS Visualize 2017 Quadro GPU Performance Comparison

Written on February 7, 2017 by Matt Bach

Visualize is a GPU-based rendering engine that is able to utilize multiple video cards to achieve maximum performance. In this article we will be testing to see how well different models of Quadro video cards perform when rendering in Visualize.


Read this article at https://www.pugetsystems.com/guides/896
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SOLIDWORKS Visualize 2017 GeForce GPU Performance Comparison

Written on February 3, 2017 by Matt Bach

Visualize is a GPU-based rendering engine that is able to utilize multiple video cards to achieve maximum performance. In this article we will be testing to see how well different models of GeForce video cards perform when rendering in Visualize.


Read this article at https://www.pugetsystems.com/guides/897
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SOLIDWORKS Visualize 2017 GPU Scaling Analysis

Written on February 3, 2017 by Matt Bach

Visualize is a GPU-based rendering engine that is able to utilize multiple video cards to achieve maximum performance. In this article we will be testing to see how well it is able to scale across two, three, and four GPU configurations.


Read this article at https://www.pugetsystems.com/guides/851
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Titan X Performance: PCI-E 3.0 x8 vs x16

Written on September 8, 2016 by Matt Bach

With video cards getting faster and display resolutions getting larger, it is time to revisit our PCI-E testing to see if there is finally a performance difference between using a GPU in x8 versus x16.


Read this article at https://www.pugetsystems.com/guides/846
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Adobe After Effects CC 2015.3 Pascal GPU Performance

Written on September 6, 2016 by Matt Bach

New video cards often get a lot of press, but unfortunately for content creators (and other professionals), it is almost impossible to find any relevant non-gaming benchmarks to help you decide what card to purchase. In this article we will be looking at the new GTX 1000 series cards and the Pascal Titan X to see how the perform in After Effects.


Read this article at https://www.pugetsystems.com/guides/840
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Adobe Premiere Pro CC 2015.3 Pascal GPU Performance

Written on August 18, 2016 by Matt Bach

The latest video cards often get a lot of press, but unfortunately for content creators (and other professionals), it is almost impossible to find any non-gaming benchmarks. In this article we will be looking at the GTX 1070 and GTX 1080 to see how the perform compared to the previous generation video cards.


Read this article at https://www.pugetsystems.com/guides/822
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AutoDesk 3ds Max 2017 Quadro GPU Performance

Written on August 5, 2016 by Matt Bach

Even though AutoDesk officially recommends professional-class video cards like the NVIDIA Quadro series, it can be extremely difficult to determine which card withing that series you should use in your workstation. In this article we will be looking at a number of video cards from the NVIDIA Quadro product lines to see how they perform in 3ds Max.


Read this article at https://www.pugetsystems.com/guides/816
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AutoDesk 3ds Max 2017 GeForce GPU Performance

Written on August 5, 2016 by Matt Bach

Video cards often get a ton of reviews and benchmarks, but unfortunately for content creators (and other professionals), it is almost impossible to find any non-gaming benchmarks. In this article we will be looking at a number of video cards from the NVIDIA GeForce product line to see how they perform in 3ds Max.


Read this article at https://www.pugetsystems.com/guides/810
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GTX 1070 and GTX 1080 Premiere Pro Performance

Written on June 11, 2016 by Matt Bach

The latest video cards often get a lot of press, but unfortunately for content creators (and other professionals), it is almost impossible to find any non-gaming benchmarks. In this article we will be looking at the GTX 1070 and GTX 1080 to see how the perform compared to the previous generation video cards.


Read this article at https://www.pugetsystems.com/guides/790
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Octane Render GPU Performance Comparison

Written on April 28, 2016 by Matt Bach

Octane Render is a GPU-based rendering engine that is able to utilize multiple video cards to achieve maximum performance. In this article we will be testing to see how well Octane Render is able to use both different models of video cards as well as multiple physical cards in parallel.


Read this article at https://www.pugetsystems.com/guides/785
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NVIDIA Iray GPU Performance Comparison

Written on April 13, 2016 by Matt Bach

Iray is a GPU-based rendering engine that is able to utilize multiple video cards to achieve maximum performance. In this article we will be testing to see how well Iray is able to use both different models of video cards as well as multiple physical cards in parallel.


Read this article at https://www.pugetsystems.com/guides/751
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Why you should use a Quadro video card in Solidworks 2016

Written on December 22, 2015 by Matt Bach

Despite how popular Solidworks is, there is a lot of outdated and simply inaccurate information on the web regarding what video card you should use. In this article we will be looking benchmarking multiple video cards at both 1080p and 4K resolutions to determine exactly what GPU you should use in Solidworks.


Read this article at https://www.pugetsystems.com/guides/744
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Solidworks 2016 NVIDIA Quadro Performance

Written on December 16, 2015 by Matt Bach

Despite how popular Solidworks is, there is a lot of outdated and simply inaccurate information on the web regarding what video card you should use. In this article we will be looking benchmarking multiple video cards at both 1080p and 4K resolutions to determine exactly what GPU you should use in Solidworks.


Read this article at https://www.pugetsystems.com/guides/710
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Agisoft PhotoScan GPU Acceleration

Written on September 11, 2015 by Matt Bach

PhotoScan is a program that takes a series of photographs and combines them into a 3D model. What is a bit unique about it is that the performance of certain portions of the software can be drastically improved by used multiple video cards.