Maintaining Your System Over Time

Posted in Support Hardware Guides on 06/22/2017 by Samyntha Hubbard

Nothing makes me more proud than hearing from a customer that has a system built by us that is 10 years old. Not to toot our own horn (toot-toot) but that is an entire decade that a system we built helped someone get their work done! That is remarkable. Although we can


Featured: Case Study with Spot Media Production Group

Posted in Featured Systems on 06/20/2017

Puget Systems helped Spot MPG move from Mac to PC for their post-production / video editing needs.


Intel & AMD: The 2017 CPU Wars

Posted in Blog on 06/16/2017 by William George

AMD is releasing a whole spectrum of new CPUs this year, from the consumer oriented Ryzen to the server-class Epyc. In response, Intel has accelerated their normal processor release cadence and is putting out new products across the board as well. We are here to explain a bit about what is going on, what to look forward to, and whether it is worth waiting for.


 (HPC and Scientific Computing)

Machine Learning and Data Science: Linear Regression Part 4

Posted in HPC Blog on 06/15/2017 by Dr Donald Kinghorn

In this post I'll be working up, analyzing, visualizing, and doing Gradient Descent for Linear Regression. It's a Jupyter notebook with all the code for plots and functions in Python available on my github account.


 (Puget Labs)

Once In a Lifetime: The Solar Eclipse of 2017

Posted in Blog on 06/14/2017 by William George

With just a little over two months left before it happens, I want to share with our readers about what I think may be the coolest astronomical event of my lifetime.


 (HPC and Scientific Computing)

Machine Learning and Data Science: Linear Regression Part 3

Posted in HPC Blog on 06/10/2017 by Dr Donald Kinghorn

In Part 3 of this series on Linear Regression I will go into more detail about the Model and Cost function. Including several graphs that will hopefully give insight into the their nature and serve as a reference for developing algorithms in the next post.


SSD optimization in Windows 10

Posted in Support Software Guides on 06/08/2017 by Chad Warmenhoven

Let's get the most out of that speedy new SSD in your Puget Systems computer. Optimizing settings and configuration of the SSD can provide improved performance and reliability.


Revit 2017.2 Quadro GPU Comparison

Posted in Articles on 06/07/2017 by William George

In this article we look at NVIDIA Quadro GPU (video card) options that you might consider in a workstation to see how they compare in Revit 2017.2.


 (HPC and Scientific Computing)

Machine Learning and Data Science: Linear Regression Part 2

Posted in HPC Blog on 06/02/2017 by Dr Donald Kinghorn

In Part 2 of this series on Linear Regression I will pull a data-set of house sale prices and "features" from Kaggle and explore the data in a Jupyter notebook with pandas and seaborn. We will extract a good subset of data to use for our example analysis of the linear regression algorithms.


How to Update Your Nvidia Graphics Driver for Windows

Posted in Support Hardware Guides on 06/02/2017 by Alicia Menson

As a PC user, you may have some questions on if you should always have the newest version of your graphics card installed. What are some reasons why you would want to update your driver? What are the benefits of doing so? What are the concerns if they aren't updated?


How to Create A Drive That You Can Use in Mac OS X & Windows

Posted in Support Hardware Guides on 06/01/2017 by Geno Rosario

A quick, easy guide to formatting a drive that will work in both operating systems.


Do Macs Get Viruses?

Posted in Support Hardware Guides on 06/01/2017 by Geno Rosario

A short summary on Macs vs. Windows in the virus category.


AppleCare vs Puget Systems Service

Posted in Support Hardware Guides on 06/01/2017 by Geno Rosario

How does Puget Systems stack up against AppleCare?


 (Puget Labs)

CPU Cores and Clock Speed - A Car Analogy

Posted in Blog on 05/31/2017 by William George

We have published a short video looking at the basics of CPU cores and clock speed using the time honored tradition of a car analogy.


Recommended Systems for Redshift

Posted in Featured Systems on 05/31/2017

By leveraging the incredible computing performance and efficiency of the GPU, Redshift dramatically speeds up rendering, resulting in faster iteration and lower costs. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry-standard CG applications.


Recommended Systems for Furryball RT

Posted in Featured Systems on 05/31/2017

FurryBall is an extremely fast rendering system using the processing power of GPU instead of CPU. It offers UNBIASED Monte Carlo raytracing, with real-time progressive preview in the viewport. FurryBall was developed for purposes of CGI animated movies, VFX and feature movie rendering.


Recommended Systems for NVIDIA Iray

Posted in Featured Systems on 05/31/2017

NVIDIA Iray is a highly interactive and intuitive physically based rendering technology that generates photorealistic imagery by simulating the physical behavior of light and materials. Unlike traditional production renderers, Iray delivers results reflecting real-world behaviors.


Recommended Systems for OTOY OctaneRender

Posted in Featured Systems on 05/31/2017

OctaneRender is the worlds first and fastest GPU-accelerated, unbiased, physically correct renderer. What does that mean? It means that Octane uses the graphics card in your computer to render photo-realistic images super fast. With Octane


Recommended Systems for V-Ray

Posted in Featured Systems on 05/31/2017

From architecture and design to visual effects in film and television, V-Ray is the most widely used rendering solution in the world. V-Ray has helped artists and designers visualize their best work for over 20 years, pushing the boundaries of imagery, animation, and virtual reality.


Recommended Systems for Arnold

Posted in Featured Systems on 05/31/2017

Arnold is a fast, memory efficient and scalable physically-based raytracer. Its aim is to simplify the pipeline of VFX and animation companies with a reduced set of user interface elements, and by promoting a single pass approach removing all the associated storage and management costs.


Recommended Systems for Keyshot

Posted in Featured Systems on 05/31/2017

Featuring a real-time workflow to see your renderings and animations take shape instantly, KeyShot reduces the time it takes to create that perfect shot. From scientifically accurate material and environment presets to advanced material editing and animation, creating product visuals or sales and marketing imagery has never been easier.


 (HPC and Scientific Computing)

Machine Learning and Data Science: Linear Regression Part 1

Posted in HPC Blog on 05/26/2017 by Dr Donald Kinghorn

Linear regression could possibly be considered the "Hello World" problem of Machine Learning. It's implementation touches on many of the fundamental ideas and problems in this field. I'll give you some guidance for understanding and implementation of this fundamental idea.


 (Customer Happiness Engineer)

An Unhealthy Obsession

Posted in Blog on 05/26/2017 by Brett Nordquist

UPS delivered a box to my door two weeks ago. Inside was something I told myself I didn't need because I already had a phone and tablet. My spouse and close friend talked about theirs at a level that borders on a unhealthy obsession.


 (Vice President - Operations)

A note...

Posted in Blog on 05/25/2017 by Chris Stephens

To our readers: If you would permit me, I would like to use the blog for my own purposes. From time to time, I would like to write to my team, currently the 36 people who call Puget home. Why don't I simply email each of them instead of publishing here? I want these letters to be a stake in the ground, and there is no better way to commit than to say it publicly. I hope you enjoy these letters as well, as they provide a little peak behind the curtain.


Tweaking Windows 10 Privacy Settings With ShutUp10

Posted in Support Software Guides on 05/24/2017

So you have selected to have Windows 10 privacy settings tweaked during the build process - what does that actually mean?