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Read this article at https://www.pugetsystems.com/guides/2350
William George (Product Development)

Threadripper PRO Workstation Pricing Comparison: Puget Systems vs Lenovo

Written on July 6, 2022 by William George

Here at Puget Systems we certainly aren't always the cheapest option, but I have always believed that we provide a lot of value - from our Labs testing and no-pressure consultations to our in-depth quality control processes and lifetime tech support. Since AMD just launched the new Threadripper PRO 5000 WX-Series, I thought this would be a great time to go back to my consulting roots and share some real-world price comparisons with one of our competitors: Lenovo.


Read this article at https://www.pugetsystems.com/guides/2336
William George (Product Development)

Introducing Puget Labs Certified Systems

Written on June 14, 2022 by William George

For a long time here at Puget Systems, we have been putting together computer hardware recommendations for a wide range of applications. A lot of that advice is gathered from the far corners of the internet, by a range of different folks here within our company, but our Labs team delves especially deep into certain software and workflows. As such, we are beginning to brand some of our recommended systems with an additional "Labs Certified" status - and I wanted to take a moment to give you some details on why we are doing this and what it means for you, our customer.


Read this article at https://www.pugetsystems.com/guides/2329
William George (Product Development)

What Happened to High End Desktop (HEDT) Processors?

Written on May 9, 2022 by William George

For several years, both AMD and Intel have offered five general categories of CPUs: Mobile, Consumer Desktop, High-End Desktop, Server, and Workstation. Something strange has been happening to the middle segment, though: HEDT processors are disappearing!


Read this article at https://www.pugetsystems.com/guides/2328
William George (Product Development)

Hardware Popularity in Puget Systems Workstations

Written on April 25, 2022 by William George

A quick look at what hardware components have been popular in workstations we have sold here at Puget Systems over the last six months.


Read this article at https://www.pugetsystems.com/guides/2277
William George (Product Development)

Hardware Trends of 2021

Written on December 22, 2021 by William George

A look back at the trends we've seen in hardware sales here at Puget Systems over the last year.


Read this article at https://www.pugetsystems.com/guides/2224
William George (Product Development)

How to Buy a Workstation with NVLink

Written on September 28, 2021 by William George

NVLink is a proprietary NVIDIA interconnect for high-speed communication between video cards. If you are considering NVLink for your next Puget Systems workstation, this post will help you decide if it is right for you and show you how to get it.


Read this article at https://www.pugetsystems.com/guides/2215
Jon Bach (President)

Puget Systems Capability and Supply Update

Written on September 8, 2021 by Jon Bach

Back in March 2020, I shared a blog post similar to many other companies at the time, that talked about the impacts of COVID-19 on our business. It feels like a lifetime has passed since then! It is time to give another update on what we're seeing in the technology industry, and what we are doing in response.


Read this article at https://www.pugetsystems.com/guides/2191
William George (Product Development)

State of the CPU

Written on July 21, 2021 by William George

Earlier this year I wrote about AMD's comeback, as their processors were being included in more than half of the workstations we sold. It has been a few months now, marked by a lot of hardware shortages in this industry, so I wanted to revisit the situation and look at some additional metrics regarding CPU sales here at Puget Systems.


Read this article at https://www.pugetsystems.com/guides/2154
Wilson Chau (Customer Service Manager)

Consultant's Corner: Adjusting with the Times

Written on June 2, 2021 by Wilson Chau

When the pandemic hit last year, it threw everyone into a tailspin. Not only did we have to adjust, but so did a number of our clients.


Read this article at https://www.pugetsystems.com/guides/2153
Ken Colorossi (Repair Lead)

Building a Personal Cloud Gaming Server

Written on June 2, 2021 by Ken Colorossi

If you talk to any of my friends, they will tell you to not get me started talking about virtualization. I have done everything I can to virtualize every computer function in my home. Everything from my home automation, web server, media server, to the game servers I host for myself and friends.


Read this article at https://www.pugetsystems.com/guides/2140
Mark Anthony Maninang (Technology Consultant)

Consultant's Corner: Future-proofing a Workstation for a Disney Animator

Written on May 4, 2021 by Mark Anthony Maninang

Mark from our consulting team recently worked with a man working on animation projects for Disney. He was coming from the Mac and wanted to decrease his rendering times in Octane. Read on about how Mark tailored a workstation to meet his needs today and in the future.


Read this article at https://www.pugetsystems.com/guides/2128
Kari Heckenlively (Shipping Subject Matter Expert)

Going Paperless at Puget Systems

Written on April 22, 2021 by Kari Heckenlively

What changes can we make at Puget Systems to be a bit more gentle towards our planet? We are introducing one big change towards this goal.


Read this article at https://www.pugetsystems.com/guides/2131
Jared Lewis (Business Development)

Consultant's Corner: Can I Run Older Software on a new PC?

Written on April 20, 2021 by Jared Lewis

How can we meet the news of a customer who has legacy software needs? Recently Jared faced this issue where a customer wanted to run an older version of Windows but also wanted a new system with older port options.


Read this article at https://www.pugetsystems.com/guides/2101
Jeff Stubbers (Technology Consultant Lead)

Consultant's Corner - Keeping One More Computer Out of the Landfill

Written on March 21, 2021 by Jeff Stubbers

BIOS and CMOS issues are rare, but when they happen, they can be challenging to replicate and repair. Learn how Jeff helped one customer solve these issues on a workstation not purchased from Puget Systems.


Read this article at https://www.pugetsystems.com/guides/2095
William George (Product Development)

How We Handle Peripherals Is Changing

Written on March 9, 2021 by William George

Since our founding, more than twenty years ago, Puget Systems has offered a small selection of keyboards, mice, and other accessories for purchase and use with our computers. The exact categories and models we have carried changed over time, of course, but it was always just an assumed part of our business - after all, people need input devices, displays, backup drives, etc. But what if that isn't actually the best approach for our customers?


Read this article at https://www.pugetsystems.com/guides/2094
William George (Product Development)

AMD - Return of the King?

Written on March 9, 2021 by William George

Back in 2015, we quietly dropped AMD processor options from our workstations. At the time, I wrote a post explaining what had happened, and ended it with a hope that AMD would come back someday with a more competitive CPU. That did, in fact, happen - and over the last couple of years we have seen them surge back into our product line with a vengeance!


Read this article at https://www.pugetsystems.com/guides/2073
Geno Rosario (Technology Consultant)

Consultant's Corner - Why I Turned Down a Sale

Written on February 24, 2021 by Geno Rosario

We aim to provide the best solution for each customer. Sometimes that means turning down a sale.


Read this article at https://www.pugetsystems.com/guides/2056
Kelly Shipman (Puget Labs Technician)

Changes coming to the UnrealBench test suit

Written on February 5, 2021 by Kelly Shipman

The more we dive into Unreal, and talk with users, the more we learn what needs to change in our test suit. After a few rounds of testing, some shortcomings have been exposed, and some new features have become available. We'll go over the plan to fix these and ask if you have any additional suggestions.


Read this article at https://www.pugetsystems.com/guides/1909
William George (Product Development)

Cool New Cooler

Written on November 24, 2020 by William George

Here are Puget Systems our product qualification team is constantly looking at new components to make our workstations better. Noctua recently released their NH-U12A, which is similar to the NH-U12S we have been using in many of our builds... but actually is more than it seems, in multiple ways. Here is an inside look at how we evaluated this new cooler, and how it will change the systems we build going forward.


Read this article at https://www.pugetsystems.com/guides/1877
Geno Rosario (Technology Consultant)

PC Gaming vs Console Gaming

Written on September 15, 2020 by Geno Rosario

I’m an avid gamer. It’s one of the things I love to do to pass the time late in my evenings after a good, solid bike ride out in the sun. One of the occasionally-hot topics of discussion at Puget with my friends here is which platform is the best one to game on.


Read this article at https://www.pugetsystems.com/guides/1867
Kelly Shipman (Puget Labs Technician)

The Unreal Engine Benchmark Begins

Written on August 21, 2020 by Kelly Shipman

After spending time researching how various industries use Unreal Engine, I've begun learning Unreal's Blueprint system and have the beginnings of the benchmark.


Read this article at https://www.pugetsystems.com/guides/1866
Jeff Stubbers (Technology Consultant Lead)

Does Puget Systems Offer a Rush Service?

Written on August 20, 2020 by Jeff Stubbers

If you are looking to get expedited service for getting your computer from Puget Systems more quickly, this is the post for you!


Read this article at https://www.pugetsystems.com/guides/1864
Jared Lewis (Business Development)

Consultant's Corner: Building a Workstation for Blender

Written on August 12, 2020 by Jared Lewis

A recent call from a customer came with a unique problem: She needed a system optimized to run Blender, a program that Puget Labs has not yet directly tested. Blender is an open-source application used for a host of content creation, from animation and visual effects, to virtual reality, rendering, and computer games.


Read this article at https://www.pugetsystems.com/guides/1846
Kelly Shipman (Puget Labs Technician)

Being Adaptable

Written on July 31, 2020 by Kelly Shipman

Being adaptable is a key tenet of any business. That is especially true when the needs of your customers can change pretty quickly.


Read this article at https://www.pugetsystems.com/guides/1815
Kelly Shipman (Puget Labs Technician)

Unexpected Data

Written on June 26, 2020 by Kelly Shipman

A lot of what we do in Labs is somewhat predictable. But what we are really looking for is the unexpected.