GPU rendering engines like OctaneRender and Redshift utilize the computational power of the graphics processing chips on video cards to create photo-realistic images and animations. The more powerful the video card, the faster the rendering process goes – and multiple video cards can be used together to further improve performance. But can those video cards be a mix of different models, or do they all need to be identical?
Titan V Multi GPU Performance Scaling in OctaneRender
Now that OctaneRender has been updated to support the Volta GPU architecture, how well does its performance scale when using multiple Titan Vs? And how does that compare to other popular rendering cards like the GeForce GTX 1080 Ti?
Is the Titan V a Good GPU for OctaneRender?
As of version 3.08, the Volta GPU architecture is now supported in OctaneRender. How does it stack up compared to other Titan and GeForce series graphics cards – in terms of both performance and value?
Does the CPU Matter for OctaneRender?
OctaneRender is a GPU-based rendering engine, so the bulk of the processing it does is carried out on the video cards in a system. Different processors and motherboards can impact the number of cards that can fit in a single system, but do they matter beyond that? Does the CPU itself have any impact on rendering speed/performance?
OctaneRender GPU Platform Comparison: Skylake X, Xeon W, and Threadripper
This article looks at several motherboard chipsets, including X299 and X399, comparing how well they handle performance scaling across multiple GPUs in OctaneBench 3.06.2.
Octane Render GPU Performance Comparison
Octane Render is a GPU-based rendering engine that is able to utilize multiple video cards to achieve maximum performance. In this article we will be testing to see how well Octane Render is able to use both different models of video cards as well as multiple physical cards in parallel.