Over the last couple of years, several new vulnerabilities have been found in modern microprocessor architectures. Many of these have been related to speculative execution techniques used across most of Intel’s product line, and a patch was released for Windows 10 last week which was intended to address some of those weaknesses. Unfortunately, it has also reduced performance in some applications – which this article will demonstrate by comparing processing speed in three photogrammetry programs before and after the update.
Pix4D Benchmark
Here at Puget Systems, we have put together a benchmark utility for Pix4D which measures system performance for photogrammetry by running two small projects – a 3D Model and a 3D Map – and tracking the time each step takes to process. This benchmark is freely available to download, though running it requires a valid installation of Pix4D.
Metashape Benchmark
Here at Puget Systems, we have put together a benchmark utility for Agisoft Metashape which measures system performance for photogrammetry by running two small projects – a model and a map – and tracking the time each step takes to process. This benchmark is freely available to download, though running it requires a valid installation of Metashape.
RealityCapture Benchmark
Here at Puget Systems, we have put together a benchmark utility for RealityCapture which measures system performance for photogrammetry by running two small projects – a model and a map – and tracking the time each step takes to process. This benchmark is freely available to download, though running it requires a valid installation of RealityCapture.
OctaneBench 2019 Preview: GeForce RTX Performance Boost
OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. The upcoming 2019 version is adding support for the dedicated ray-tracing hardware in NVIDIA’s RTX series of video cards, and a preview of the OctaneBench tool was released recently to show a sneak peek at what we can expect from this technology. We rounded up the whole GeForce RTX card line – along with the Titan RTX – to see how they compare to each other and how much of a boost RTX tech can provide.
OctaneBench 2019 Preview: Quadro RTX Performance Boost
OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. The upcoming 2019 version is adding support for the dedicated ray-tracing hardware in NVIDIA’s RTX series of video cards, and a preview of the OctaneBench tool was released recently to show a sneak peek at what we can expect from this technology. We rounded up the whole Quadro RTX card line – along with the Titan RTX – to see how they compare to each other and how much of a boost RTX tech can provide.
Lightroom Classic CC 2019: Enhanced Details GPU Performance
In the latest version of Lightroom Classic CC (8.2), Adobe has added a new featured called “Enhanced Details” which uses machine learning to improve the quality of the debayering process for RAW images. This is very GPU-intensive, so we wanted to see exactly how much faster it can be on a modern, high-end GPU.
OctaneRender 4.00: NVIDIA GeForce & Titan RTX GPU Rendering Performance Roundup
OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. An update to their benchmark, OctaneBench 4.00, was recently released – so we gathered most of the current and recent GeForce and Titan series video cards and tested them to see how they perform in this version of OctaneRender.
Redshift 2.6.22: NVIDIA Titan RTX Performance
Redshift is a GPU-based rendering engine, compatible with NVIDIA’s CUDA graphics programming language. We recently saw how GeForce RTX cards perform in this renderer, but now the Titan RTX is out with a staggering 24GB of memory onboard. That sounds great for rendering complex 3D scenes, but how does it actually perform? And are there any caveats?
V-Ray: NVIDIA GeForce RTX 2070, 2080, & 2080 Ti GPU Rendering Performance
V-Ray is a hybrid rendering engine that can run on both CPUs and GPUs, depending on the version that is used. The current benchmark only measures CPU and GPU performance separately, though, and while that is not ideal or a perfect match for how the modern V-Ray Next engine performs it can still be helpful to look at when comparing GPU rendering performance. Let’s see how NVIDIA’s new GeForce RTX 2070, 2080, and 2080 Ti cards stack up against the previous generation.